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Botanicula snail
Botanicula snail









botanicula snail

botanicula snail

#Botanicula snail series

Sometimes the scene is as straightforward as clicking the one clickable object over and over again, seeing a series of gags spill out until it cycles to the solution. The player finds the solution by clicking characters and items, choosing actions, solving the occasional environmental puzzle. Progression through the game is a mixed bag of simple tricks. It’s the first to really cross territory from “a game that looks like it could be for children” to “a game that is actually for children.” Depending on where you sit – perhaps whether or not you are or have a child – this could mean it’s either brilliant or something you might want to pass on. However, Chuchel represents a slight but noticeable change of tack for Amanita: it is unapologetically the easiest, lightest and most child-friendly of their frequently cute-in-appearance but tough underneath catalogue. That last title is the one to pay attention to here – Botanicula’s lead designer, Jaromír Plachý, has another turn at the helm with Chuchel, and it likewise features the gloriously twee psych-folk stylings of the band DVA. It’s the latest from Amanita Design, the small Czech studio responsible for the Samorost games, as well as Machinarium and Botanicula. Scene after scene, the player helps a ball of hair and their rodent-like rival get back their beloved cherry, only for it to be taken away again.

botanicula snail

Chuchel is a children’s cartoon dressed up as a point and click adventure.











Botanicula snail